Putting Nissan's GT-R through its Paces
by KBB.com Editors | May 16, 2008 6:39 AM
To those who grew up craving the newest version of the Nissan GT-R because of an addiction to video games and foreign magazines -- a craving made all the stronger by the fact that it has never been available in the United States -- be advised that your wait is almost over. We have driven the GT-R and can report that it features road-going capabilities that cannot be duplicated by a video game or, for that matter, pretty much any other car on the road that can be had for something near its price. From the 480-horsepower twin-turbocharged engine to its quad exhaust tips, the GT-R is filled with superlative-inspiring equipment that propels it and stops it in ways that seemingly defy Newton's laws. That all this can be assembled, shipped and sold for a suggested retail price of under $70K (nudging $80K for a loaded version) is as mind-boggling as its vortex-bending acceleration and handling characteristics. Whether its exterior looks equate to the depth of its performance potential is for you to judge, but this is certainly a vehicle that will help post-nascent videogamers embarrass a Ferrari driver or two.